Seriously, I'm pretty sure that's Descole's Crowning Moment of Awesome. I mean, he's got this pipe organ, and then he pushes some buttons and controls pop out, and then half the building pulls away and becomes a giant walking robot intent on smashing stuff. Now that's some engineering. It makes the Professor's helicopter seem a bit, well, dinky.
I was mostly wondering how they would convey the puzzle-solving aspect of the gameplay in a linear movie. In fact, I think it was integrated pretty well, with Descole drawing everyone into his game, where they had to solve his riddles in order to progress towards the prize, the elixir of eternal life. The first two puzzles, which take place at the opera house, are even labeled "001" and "002", in lights, and the standard puzzle-solving music plays in the background.
The main characters from
Specter's Flute are all present: Layton, Remi, Luke and Descole, along with Inspector Growski. You don't really have to have played the game to understand their characters as the first ten minutes or so is all setup and intro, but there are a few jokes that allude to the gameplay which are funnier if you have context. My coworker whose main knowledge of Layton was my five minute overview while we were walking to the theater enjoyed the movie a lot too.
Anyway,
Eternal Diva was great fun. Over the top but well in line with the games. The expansive production values you would expect from a movie-length animation translate into lush scenery with intricate sets and vibrant colors, lovely music (Layton's and Descole's themes play prominently, as well as several of the puzzle melodies, as well as a bunch of new songs), in-your-face sound effects, etc. There were a few bits of really nice surround-sound effect where some dialogue or action happens behind the camera, and almost makes you turn. Definitely recommended to anyone who's played the games, even if you having gotten to
Specter's Flute yet.
( Here be spoilers for story and all that )Hm, maybe I will try to find the soundtrack this weekend. It was nice to hear a lot of the game music rendered by a full orchestra. Sure, you get a few "live" tracks on the game soundtracks, but even those are not as expansive as what you can get in a movie setting.